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Showing posts with label ALGORITHMICS. Show all posts
Showing posts with label ALGORITHMICS. Show all posts

BUILDING BLOCKS OF ALGORITHMS

Next, we enumerate the basic actions and corresponding instructions used in a
computer system based on a Von Neuman architecture. We may recall that an
instruction is a notation for an action and a sequence of instructions defines a
program whereas a sequence of actions constitutes a process. An instruction is also
called a statement.

PROBLEMS, AVAILABLE TOOLS & ALGORITHMS

In order to explain an important point in respect of the available tools, of which one must take care while designing an algorithm for a given problem, we consider some alternative algorithms for finding the product m*n of two natural numbers m and n.

CHARACTERISTICS OF AN ALGORITHM

Next, we consider the concept of algorithm in more detail. While designing an algorithm as a solution to a given problem, we must take care of the following five important characteristics of an algorithm:

EXAMPLE OF AN ALGORITHM

Before going into the details of problem-solving with algorithms, just to have an idea of what an algorithm is, we consider a well-known algorithm for finding Greatest Common Divisor (G.C.D) of two natural numbers and also mention some related historical facts. First, the algorithm is expressed in English. Then, we express the algorithm in a notation resembling a programming language.

ELEMEMTARY ALGORITHMICS INTRODUCTION

We are constantly involved in solving problem. The problems may concern our survival in a competitive and hostile environment, may concern our curiosity to know more and more of various facets of nature or may be about any other issues of interest to us. Problem may be a state of mind of a living being, of not being satisfied with some situation. However, for our purpose, we may take the unsatisfactory/ unacceptable/ undesirable situation itself, as a problem.

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